Picture copyright of izabeaubo over on Deviant Art.
Treeling
Treelings
are beings of the forest, who appear to be small trees that have grown into the
semblance of the human form. They delight in nature, but also in music and
artistry. When provoked, they can also be tireless defenders of their forest
home, and implacable enemies.
Slender But Sturdy
Treelings
stand anywhere from 6 to 7 feet in height. Though slender, they are quite
sturdy, with their bark-like hide giving them additional protection against
possible injury. Despite their slender build, treelings can be quite heavy,
ranging in weight from 200 to 250 pounds.
They have
clearly identifiable features, with black eyes and slender branches growing
from their heads in the resemblance of hair. Their features are typically
serene, projecting a sense of patience and tranquility.
Timeless Tranquility
Treelings
live as long as elves, and have some similar views on things as a result. They
rarely get excited or rush to action. They take their time deciding on matters
of importance. They value peace, and will frequently simply withdraw from an
aggressor, confident that they will outlive the invader. They can be provoked,
however, and when they are moved to war, their fury can be devastating.
Woodland Realms
Treelings
live deep in the forest, rarely having a need to venture forth from their
homes. They don’t have the same need for housing as other races, and what
structures they do create are grown from trees carefully cultivated into the
forms they desire.
They get on
well with elves as well as the fairies of the forest. They appreciate what the
arcane can do, but tend to favor nature magic. While they do have a small need
for food, they are very selective and careful in their cultivation of the
bounty of their homes.
Adventuring
Most
treelings are content to remain in their forested domain. Some, however, do
experience wanderlust and a desire to see new places and things. Sometimes a
lone treeling is an orphan seeking out more of its kind.
Treelings
rarely feel strongly about any particular moral cause, though the obviously
destructive can drive them into opposition. They don’t particularly value
money, and when adventuring, they are more likely to choose items for their
beauty or utility over their monetary value.
Treeling Names
Treelings
don’t seem to feel the need for names when they are interacting with each
other. As a result, they tend to be known to members of other races by
nicknames. There seems to be little difference in the nicknames used by male
and female treelings, and in fact, it can be difficult to determine if a
particular treeling is male or female.
Treeling Traits
Boosted Ability Scores.
Your
Constitution score increases by 1, and your Wisdom score increases by 2.
Age. Treelings age at a rate similar to
elves, reaching maturity at about 100 years and living to 750 years or possibly
more.
Alignment. Though tending towards benevolent
rather than malevolent, Treelings do not usually think of terms of good and
evil, law and chaos. As a result, Treelings are most often neutral in
alignment. Their ideas of morality are typically shaped by a very practical
viewpoint.
Size. Treelings range in height from 6 to 7
feet. Your size is Medium.
Speed. Your base walking speed is 30 ft.
Natural Armor. Due to their bark-like skin, Treelings
have a +1 bonus to Armor Class.
Photosynthesis. Treelings are able to use
photosynthesis to meet some of their sustenance needs. As a result, Treelings do not need to eat food provided they have access
to sunlight for at least an hour every day, two hours in overcast conditions.
However, they require twice as much water as other races.
Berries. If your water needs are met, then
you may cast Goodberry once per day.
Forest Camouflage. You have advantage on Dexterity
(Stealth) checks in forested terrain.
Tree Shape. Once per day, you may take the shape
of a medium sized tree for an unlimited duration. While in tree form, even the
closest inspection will not reveal you are anything other than a sapling. You
are able to observe you surroundings as normal, your base armor class becomes
16, but your speed drops to 0 and attacks have advantage against you. Any items
you wear or carry merge with your form when you change and do not function
while merged.
Taking Root. Treelings must spend 24 hours per month in tree form so that their roots may take up nutrients from the soil. These hours do not need to be consecutive, but must be in hourly increments.
Taking Root. Treelings must spend 24 hours per month in tree form so that their roots may take up nutrients from the soil. These hours do not need to be consecutive, but must be in hourly increments.
Speak with Plants. Upon reaching 5th level,
you may cast Speak with Plants once
per day. Wisdom is your spellcasting ability for this spell.
Languages. You can speak, read and write Common
and Sylvan.
Edit: I've changed photosynthesis and added taking root based on feedback I've gotten.
Edit: I've changed photosynthesis and added taking root based on feedback I've gotten.
I imagine a community (forest) of Treelings with a few Ents thrown in to supervise (not rule) them.
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