Sunday, July 24, 2016

Young Justice: Artemis & Superboy for Blood of Heroes

I'll say it again, if you haven't watched Young Justice on Netflix, give it a go. It's a good cartoon.

I'm working on some D&D stuff, but in the meantime, here are the last two members of the original Young Justice team (aka. the Team).

Aqualad & Kid Flash

Miss Martian & Nightwing


Artemis
Dex: 7              Str: 3                Body: 5
Int: 6                Will: 6              Mind: 6
Infl: 4               Aura: 4              Spirit: 5
Initiative: 21                            Hero Points: 40

Skills: Accuracy (Perception): 8, Acrobatics: 6, Martial Artist: 7, Medicine (First Aid): 6, Military Science (Camouflage, Danger Recognition, Tracking): 6, Thief (Concealment, Stealth): 7, Weaponry (Melee, Missile): 8

Advantages: Ambidextrous, Area Knowledge (Gotham City), Languages (French, Spanish, Vietnamese), Lightning Reflexes, Connections: Kid Flash (High), Green Arrow (Low), Cheshire (Low), Justice League (High), The Team (High)

Drawbacks: Secret Identity

Equipment:
As Artemis:
Bow (Str: 7, Body: 6, EV: 4) Note: Artemis carries 14 normal arrows & 6 trick arrows.

Explosive Arrow (x2) (Body: 1, Bomb: 5, R#: 2) Limitation: No Reload

Foam Arrow (x2) (Body: 1, Glue: 5, R#: 2) Limitation: No Reload

Snare Arrow (x2) (Body: 1, Snare: 5, R#: 2) Bonus: Creates Swing-Lines; Limitation: No Reload

Crossbow (Body: 5, EV: 3, Range: 5, Ammo: 1, R#: 2) Note: Artemis carries 6 crossbow bolts.

Handheld Telescope (Body: 2, Telescopic Vision: 4)

Rebreather (Body: 3, Sealed Systems: 6) Limitation: Sealed Systems only protects against gas and allows breathing under water.

STEALTH SUIT (Body: 5) Bonus: When activated, the stealth suit gives the wearer a +2 OV/RV modifier against Perception checks.

As Tigress:
Blowpipe (Body: 2, EV: 1, Range: 3, Ammo: 1, Poison Touch: 4) Notes: Tigress carries 6 poison darts.

Bolas (Body: 5, Snare: 5)

Crossbow (Body: 5, EV: 3, Range: 5, Ammo: 1, R#: 2) Notes: Tigress carries 10 crossbow bolts.

Glamour Charm (Body: 3, Chameleon: 8 M)

Explosive Pellets (x6) (Body: 1, Bomb: 5, Grenade Drawback, R#: 2)

Smoke Bomb (x6) (Body: 1, Fog: 7, Grenade Drawback, R#: 2)

Sword (Body: 8, EV: 4)

Background:
Alter Ego: Artemis Lian Crock
Wealth: 4
Motivation: Responsibility of Power
Occupation: Superhero/ Student
Marital Status: Single
Known Relatives: Lawrence Crock (father), Paula Crock (mother), Jade Nguyen (sister), Roy Harper (brother-in-law), Lian Nguyen-Harper (niece)
Base of Operations: formerly Mount Justice
Height: 5’7”
Weight: 120 lbs
Age: 20
Eyes: Dark Gray

Hair: Blonde

Superboy
Dex: 6              Str: 13              Body: 11
Int: 5                Will: 6              Mind: 6
Infl: 5               Aura: 5             Spirit: 5
Initiative: 18                            Hero Points: 40

Powers: Directional Hearing: 8, Extended Hearing: 8, Jumping: 9, Invulnerability: 12, Super Hearing: 8, Telescopic Vision: 8, Thermal Vision: 8

Bonus: Invulnerability works beyond Negative Maximum Body.

Skills: Martial Artist (Techniques): 6, Vehicles (Air, Land): 4

Advantages: Attractive, Scholar (History), Languages (Arabic, Atlantean, French, Korean, Russian, Spanish), Lightning Reflexes, Pets (Sphere, Wolf), Connections: Miss Martian (High), Superman (High), Justice League (High), The Team (High)

Drawbacks: Age, Secret Identity, Fatal Vulnerability (Kryptonite, 1 AP distance), Gradual Loss Vulnerability (Lack of exposure to a yellow sun for more than 5 days, physical attributes & powers), Loss Vulnerability (Kryptonite, 1 AP distance, physical attributes & powers)

Equipment:
Motorcycle (Str: 3, Body: 5, Running: 6, R#: 2)

Background:
Alter Ego: Conner Kent/ Kon-El
Wealth: 4
Motivation: Unwanted Power
Occupation: Superhero
Marital Status: Single
Known Relatives: Clark Kent (genetic donor), Lex Luthor (genetic donor), Match (clone)
Base of Operations: formerly Mount Justice, currently the Watchtower
Height: 5’10”
Weight: 170 lbs
Age: 6 (16 physiologically)
Eyes: Blue
Hair: Black

Sphere
Sphere Mode
Dex: 3              Str: 6                Body: 8
Int: 4                Will: 4              Mind: 4
Infl: 2               Aura: 3              Spirit: 3
Initiative: 9

Powers: Radio Communication: 10, Regeneration: 4, Running: 4, Skin Armor: 4

Drawbacks: Attack Vulnerability (Electricity, RV -2 Column Shift)

Super-Cycle Mode
Dex: 3              Str: 6                Body: 7
Int: 4                Will: 4              Mind: 4
Infl: 2               Aura: 3             Spirit: 3
Initiative: 9

Powers: Energy Blast: 6, Flight: 7, Neutralize: 10, Radio Communication: 10, Running: 7

Limitation: Neutralize only works on electronic signals.

Drawbacks: Attack Vulnerability (Electricity, RV -2 Column Shift)

Pill Bug Mode
Dex: 4              Str: 5                Body: 6
Int: 4                Will: 4              Mind: 4
Infl: 2               Aura: 3             Spirit: 3
Initiative: 10

Powers: Interface: 10, Neutralize: 10, Radio Communication: 10

Bonus: Interface has Range.

Limitations: Interface only works on computers or other intelligent machines. Neutralize only works on electronic signals.

Drawbacks: Attack Vulnerability (Electricity, RV -2 Column Shift)

Wolf
Dex: 5              Str: 10              Body: 9
Int: 3                Will: 4              Mind: 3
Infl: 3               Aura: 3              Spirit: 3
Initiative: 13

Powers: Analytical Smell and Taste/ Tracking Scent: 7, Claws: 11, Directional Hearing: 7, Extended Hearing: 7, Running: 5, Super Hearing: 7

Advantages: Lightning Reflexes